Do you plan on doing motion graphics forever or is there another goal?
  • Just something that I've been thinking about. My goals seem to change gradually all the time, the more I get into motion graphics the more I like it but the more comfortable I get the more my overall goals shift away from that. I'm quite interested in film in general and like the idea of direction.. or art direction for a film.. Today I met a successful actor who has become a director and that's obviously a similar sort of thing.

    Do you guys feel the same or is being successful in motion graphics where you want to be? Do you fancy yourself as a director, lecturer, boss, e.g anything related, or maybe even something unrelated?
  • It gets tricky. Since motion design is driven by trends & new tech, there will eventually be a point where an up-and-comer could be better at the job than you. Which is why continuing education is so important. 

    Now, that obviously plays an important role in where a career in motion design will lead. I think many people either aspire to direct (or art/creative direct) or to own and run their own shop. Ultimately, that's where I'd like to see myself in the futureā€¦ I think. I was just thinking about this topic a couple days ago and decided I should again look at my long-term goals career-wise.

    One thing I want to make sure I do is stick with something in post-production, since that's where nearly my entire skill-set is. 
  • I honestly love animation, and I got my current job because of my animation skill set. As of right now, I'm being steered into every facet of game art asset creation. I tried to postpone this direction change as much as I could, hoping I could stay in CG-animation for film and web only, but the job (and life) has a funny and persistent way of shoving me back in the way of an unstoppable force. So now I am part of a very well-funded indie game studio start-up in central PA. I'm not complaining per se, but my free time is currently nonexistent. So no time to work on personal projects. =/

    Obviously, I will still try to weasel in some motion graphics whenever I can, but it is currently on the proverbial back burner. 

  • Nice question . I think I'm gonna stay in Motion graphics because our job is sweet . Despite all the deaslines and stress we have a cool job and in one way or the other we influence the world with what we do . Personally I hope to move to bigger projects , mainly animation . I hope tp get there sometime but atm I'm happy with motion design
  • Good question, it feels like I ask myself this every week. Obviously I plan on continuing to improve overall, and I've thought a lot about specialising in one field. But motion graphics seems to be the crossroads between many different disciplines, and the more I learn about one part of it the more I want to learn - whether that's design, animation, photography or whatever. 

    I do know that when I find the thing that I enjoy the most I'm going to get better at it and try my hardest to do it more!
  • I can't imagine doing anything other than motion design and video editing.  I've asked myself many time 'where do i go from here?' The truth is, there is so much to learn in this field that I could do it forever and be happy.  My personality isn't fit to be a director or producer or anything like that. But who knows, something else could come along that i really love, but I doubt it.
  • Like Dan, I also feel like I ask myself this question all the time too.

    Until animating and being hands on gets completely unenjoyable for me, I love being hands on and designing and animating, but I could see myself being an art director or creative direction somewhere down the line.

    One thing that made me really wonder about things is that Design Census that came out awhile ago and how this industry is really trended towards the younger people and that there's not a lot of older people doing this (even Creative Directors) but my father is an art director and he's almost 60 now & my uncle was also art directing into his later years, so it's completely possible for you to be in this field for your entire career and find it enjoyable.  No one knows what the future will bring with technological advances, but one thing that is always changing is trends and style.  As long as your keeping up with that and honing your design skills, you can hack in it this industry for years to come.  I have a 5-10 year plan, I don't know what the heck I'll do in 20 or so.  I don't sweat it though, stress out too much about the future and you miss out on being happy now.
  • Personally I would love to be a motion graphics artist for the rest of my career, but I've been doing more VFX supervision work lately and I'm trying to maybe find a balance between the two. Like what @eyedesyn said I'm currently freelance so I barely know what I'm doing to weeks from now as opposed to what I'll be doing years from now haha. 
  • Ive been through years of vfx & compositing, some live action directing and alot of vfx shoot supervision, but I always end up coming back to Motion Graphics a majority of the time. For me, it's the concept to delivery that I love, designing from scratch and finishing gives me the most satisfaction of any of the other roles I have been involved with. As for the future, I would like to be doing the same type of projects until I'm crumbly with no hair, but realistically, growing my small studio to incorporate other mographers is the obvious way to stay in the game as long as possible.
  • As a couple others stated... I'm freelance, so it's hard to tell what the upcoming job will be. I have a knack for not turning down jobs, and tend to use them as learning platforms to teach myself new and unknown skills... under a deadline. While I originally got into this brach of art intending to do character modeling and VFX for (optimistically) big budget films, something changed when I discovered motion graphics.

    Modeling wasn't my strong suit, and I discovered that I really yearned to "direct". I love cinematography, so being able to plan my shots and camera moves, and animate within, seemed ideal. While, I still take on the odd modeling or VFX job, I can say my heart truly lies with motion graphics.

    Will I do it forever? I have no idea. I can say I'd like to open up my own shop someday, but life is crazy, and I can't pretend to know what it has in store for me.
  • Sorry for asking the question and then disappearing, insanely busy at the moment.. Just work and sleep, haven't even been checking my personal email/twitter stuff it's been that busy..

    Interesting responses.. quite a variety and you guys obviously think about this stuff too!

    Sounds like most people know exactly what they like but aren't totally sure that it will be possible/what will change etc.. Would anyone strongly disagree that there's a slight sense of instability with this career?
    Something I've thought about too, especially in contrast with other careers. For example my girlfriend is a teacher and unless things change drastically she's unlikely to ever be out of work for long. Not a complaint really, just thinking. I could see it being a problem if I decided I wanted to take out a mortgage or something. 

    Anyone ever had problems like that due to freelancing/doing a job that wouldn't be classed as a core industry?
  • JamesDohertyEsq said: Would anyone strongly disagree that there's a slight sense of instability with this career?

    I wouldn't argue with that at all. I always remind myself that ultimately what we do can be considered by many to be dispensable. We might disagree, but in the grand scheme of the various careers out there, it's true.

    I think what can also drive that feeling is that motion design (or any design for that matter) is driven by trends, and no matter how much we stay on top of things, we'll probably fall behind on the trends and up-and-coming designers pick up where we leave off. That's why I think many people migrate to creative directors in this field.

    Now, so as to not leave this comment on a complete downer, the nice thing about this field is that there's so much room to move laterally as well. Get tired of 2D? Start learning 3D. Don't want to model all day? Start moving to lighting or rigging. Or be a generalist and move all over all the time. 

  • Yeah good point, not all negatives by any means, love my career (wherever it may go)!
  • I think the best thing about this career (specially 3D) is that it prepares you for all sorts of careers in the future . IF you perfect it well you'll have a better understanding of lighting , of cameras , you can use 3D software to create and finance otherwise impossible projects . you can direct small movies on almost no budget at all , you can move from their to photography , directing movies , (maybe I'm pushing this but ...) sculpting as well and the contacts you build along the way are what will keep you afloat . You should be flexible and always learn new software and new techniques . try and stay trendy and do the stuff that no one else knows how to do .
  • Actually, you're not too far off there with the sculpting bit, Zickar. Following up on advice from a couple character modelers, I've started to do some physical sculpting with clay to try to get a firmer grasp on it. And it has actually helped. 

    My career in animation has pushed me through new and different areas a handful of times. From 2D to 2.5D with After Effects, to 3D mograph with C4D, then to modeling with Maya, and now to game asset creation with Maya/UDK. Crazy ride. But the more I think about it, the more I end up being content with just embracing the changes rather than fighting them. Who knows where it could go next, but I'm looking forward to it.

  • @odd_enough I agree about embracing the changes . I think the domain we work in is very dynamic itself and people who work in it (at least the enthusiasts) are very dynamic themselves. I think Game design is a very good business to get into but at the end of the day I think that "Graphic Design" in its boarder terms is generally indispensable now . Gaming , Movies , Websites , Broadcast ... its really integrated itself into everything and it really excites me to see how many people have worked on a movie for example between visual effects . modeling , animating , matte painters , etc etc .. people who I can become in the future . This domain like someone has pointed earlier is at the intersection of a lot of stuff so its really very open

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