I actually ran across this the other week on Twitter. This is a rough breakdown of various nVidia GPUs in CS6 rendering a ray-traced scene in AE by rendernyc and j_salvo.
The full sheet can be found here. They also put together this chart of price vs performance:
Originally, I was thinking of getting a gtx580 for my new Mac Pro when I order it, but now I'm considering a 480. It's just hard to say since the test weren't done on a common system. Still, I'd rather have CUDA cores at this point than rely on OpenCL, since Adobe is only just barely supporting it, and only on MacBook Pros.
dan_hin said: I use a VERY VERY CHEAP GTX 470 which does just fine for CUDA-related tasks in CS5 and blisters along in Octane render.. how well it performs under CS6 remains to be seen. Anyone know if you can edit the card list in CS6 like you could in CS5 to hack cheaper cards?
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