The Motion League - Fighting for Awesomeness in Motion
Motion League: Unite
R11 - Old xrefs
Not sure what the hell's going on here!
I have about 30 quite complex animations I'd like to use in my project. I do the animation (mainly plain/delay effectors + fracture objects) and attempt to xref the file into the main scene... the animation is absolutely all over the place. I can't really understand the point of xrefs if they render part of a scene unusable!
In case anyone was wondering the issue turned out that the 10s of effectors I was using didn't like being grouped/parented, either through an xref or a null. I had to experiment with different ways of tidying up the scene hierarchy, eventually the solution was:
If you try to group everything at the same level it sends the effector calculations round the twist.
Hope this helps someone!
Good to know, thanks!
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