Tag: c4d

Girder/Scaffolding
Girder/Scaffolding

Free #C4D Model: Girder/Scaffolding

Girder/Scaffolding

Girder/Scaffolding

 

Another free Cinema4D model for you today, this one is of a metal scaffolding/girder.  I used this in a industrial looking promo for the an NHL team and figured I’d let all you fine folks mess around with it.  Included in the download is a C4D 12 or higher compatible file, along with an .OBJ for those of you stuck in R11 or earlier.  Enjoy!

Download here.

 

Spline Profile Kit for Cinema 4D

Josef Bsharah just released Spline Profile 1.0, a C4D library of 40 splines you can use with sweep and loft nurbs to add detail to architectural modeling. I actually could use this on a current project where I was asked to add a chair rail & moulding to a room. Best of all: it’s free.

Spline Profile includes a wide variety of nice splines.

By simply adding the library file to Cinema 4D/library/browser, you’ll have a variety of splines at your disposal. While geared mainly towards architecture, the splines could easily be used to create abstract shapes and models for more creative uses.

Josef gives full credit to Script Spot, but at the time of this writing we are unsure of the relationship.

Go grab it!

[via @vectormeldrew & @RisingPixels (for the retweet)]

ReeperX – Free Rope Plugin for C4D

Rope generated with ReeperX 1.1

ReeperX is a free rope generator for Cinema 4D. In its simplest form, ReeperX is akin to a specialized sweep nurb that has control over the number of sweeps and twists along a spline. You simply place a spline as a child of the object, and it will create a rope along the path. It works fairly well and can create some interesting abstract geometry as well. For free, it’s worth taking a look at.

[Thanks to worldpattern for the tip.]

When You Fall In Love

A great Motion Monday animation posted to Unite from Zickar.

[iframe_loader src=”http://player.vimeo.com/video/22959623?portrait=0&color=1b6ce1″ width=”560″ height=”448″]

When you fall in love from Zick-art on Vimeo.

I’m loving the color palette & simple feel of the piece. Pacing is spot on as well.

Cinematography for the Motion Artist: “Dutch Angle”

Welcome to the first of hopefully many posts about the use of cinematography tips and techniques to help make your motion graphics animations more dynamic and interesting.  In this first post, we will be covering a technique that is used a lot in both cinematography and photography to add uneasiness or tension into a shot.  The “Dutch Angle” is achieved by tilting the camera off to the side so that the shot is composed with the horizon at an angle to the bottom of the frame.  Adding just a slight value to the “banking” value in your Cinema 4D camera can make big differences in the mood of your animations, adding energy & making something more dynamic looking.

For example, let’s take a look at the use of the “Dutch Angle” in BEELD.motion’s Telecine Rebrand reel:

In numerous shots you can see the use of Dutch Angle where the horizon line is not straight, but diagonal.  In these instances they don’t exactly emit a certain mood but it does add energy to the shot and it looks more interesting than if it was shot with the horizon straight.

In the second shot here, the Dutch Angle adds some more playfulness to the festive activities in the scene:

If anyone has ever had the unfortunate displeasure to see “Battlefield: Earth”, they used Dutch Angle in almost the entire film, and was ripped for it by the critics.  The name of the game here is to use it, but don’t abuse it.  Any effect can be overused and in turn, not be as impactful as a result.  The next time you build something in 3D, I urge you to try out this technique and try to step back from the Xpresso, textures, dynamics, and mograph and instead take a look at how you choose your camera angles and compose your shots.

Feedback is welcome and I hope these cinematography posts can be useful for motion graphic artists!

Cinema 4D Timeline/Camera Animation Tips

I recently picked up on an excellent thread over at CGtalk regarding pro tips for the Cinema 4D timeline window. It’s jam-packed full of very handy snippets to make working with complex scenes a little easier.

I had two “why didn’t I think of that!” moments whilst reading:

1. Add a tracer object to a camera in order to permanently display the motion path

2. Modify the fcurves in pairs – x/h, y/p and z/b – assuming you’re not undertaking any massive twisting moves.

 

Both these tips are handy for avoiding annoying bumps in your camera animation and syncing your move with  other objects in the scene.

Now – go check out the rest!

— Thanks to Chris Cousins and Derya Ozturk who contributed the featured tips.

Cinema 4D Eggtion Shader Pack vol.01

Eggtion Shader Pack

Finding good quality shader materials is hard to find, and even harder to find them for free!  This freebie shader pack comes from Eggtion.net who also has plenty of other assets on his site such as an “Egg Object Generator” and plug-ins such as “Roll-It” which creates an expression to make objects roll.  Check out his site, he also takes tips through Paypal, so show him some love!

Eggtion Shader Pack Vol. 01

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